![]() Provided a way to deal with excessively hairy family members.The Taoist religion now has its own piety icon.Fixed it not being visible to the player that smiths will not marry.Fixed the Border Dispute CB in some cases telling you you'd usurp baronies that would not actually get usurped.Most notably, this could result in Chinese emperors using a previous emperor's temple name as their birth name Fixed character names based on ancestors using their regnal names rather than birth names.Fixed the Chinese Emperor getting the Combat Modifier icon at times.Fixed the Assassin join requirement tooltip showing the sub-conditions of "any playable ruler" failing even when there's a ruler that meets the conditions.Fixed the in-game Game Rules window ending up behind other GUI elements on low resolutions.Now they'll show their Latin equivalent instead. Fixed accented characters in non-English languages not showing up at all in the big decorative letter in narrative events.Corrected a few cases of highlighting and capitalizing of game terms missing in the China Menu.Fixed a faulty tooltip in an old event where you ask a friend to help you refine your skills in swordsmanship.De-cluttered the menu for interacting with China * the interactions will now only display failed conditions.Removed superfluous information from the effect tooltip for sending an artifact to China.Fixed the effect tooltip for becoming a tributary to China sometimes not fitting into its window.Added a cooldown icon for sending a Physician.You now get a warning message when loading an old save (one in which the first or second numbers differ.Fixed the title tier requirement in the grant title interaction not getting translated to other languages.Fixed the tooltip for the army coat of arms being unselectable and having a flickering tooltip.Fixed apostrophes and periods attempting to leave this mortail coil in on-map names.Fixed the Ruler Designer not being usable in MP due to the designed character getting reset upon hitting "Ready".Fixed the event countdown for narrative events in MP overlapping the event text.Now only shows expiry if you're currently pacified Fixed the "not pacified by liege" tooltip entry when declaring a war on another vassal mentioning an expiry date of 1 Jan 1 when you've never been pacified.Units raised from provinces rather than the military view now also obey your rally points.Fixed map modes in some cases being wrongly colored after loading a save.Fixed the contact address in the EULA having some mysterious spacing.The "Personal Combat Skill" value in the command modifier tooltip now lists the sources of the combat skill.The trade route tooltip now tells you how much the value of the route is changed by external factors, if the route is not currently at 100% value.Fixed ESC not closing the "you need to restart to apply graphical settings changes" window.Fixed toggling province embellishments not working.The "arrange marriage" button is now disabled for characters who can't marry (E.G., eunuchs), and they are no longer included in the selection lists for the diplomatic action. ![]() Told the AI that it isn't a good idea to grant a title to someone you just revoked a title off of, even if it is a duchy where you hold no land yourself, and that it might be a good idea to hold onto the duchy you just revoked for a little while before giving it away.Told the AI that if it considers a province to be a high priority target, it should probably also consider it to be a possible target, rather than deciding to not go there just because it is slightly too far away.Fixed the AI loving viceroyalties so much it'd try to give duchies out as viceroyalties even when not allowed to do so due to being a vassal, and then destroying the duchy in a fit of rage when it realized it wasn't allowed to do so.Told the AI that provinces with more holdings, slots, and buildings are better, and it should try to keep those for itself when handing out titles. ![]()
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